
Dead Space website slips some source code-y details on third installment
May 30, 2012 By Dylan
The weeks leading up to E3 are always interesting, as every now and then something will leak out just a few days before it was intended, and just like that any and all pomp and circumstance is forced to shift itself around, throwing marketing campaigns awry and making a game reveal a much more interesting affair.
It seems that we’ve got one such leak on our hands as the official Dead Space website recently underwent an interesting little change. On the main site is a short (2:55) “graphic novel short” that seems to set up the idea of the series’ rather virulent Necromorph plague falling upon a frozen outpost, where a man by the name of John Carver seemingly has to deal with both horrible alien/human abberations and family issues. That’s all well and good, seemingly existing to set up the next installment of the Dead Space franchise.
Peeling back the layers of the website offers us a few stronger hints of what to expect from what we can almost definitely call “Dead Space 3″, and they’re more or less confirming a rumor or two that’s built up around the next installment in Visceral’s scary-shooty adventure. If the phrases “team up in co-op” and “thrilling story” don’t seem like things you’d expect from a rather grisly murder simulator, you may be surprised to learn that both phrases can be found in the source code as highlights! Given the chance to guess, I would say series mainstay Isaac Clarke will be bumping into this John Carver fellow.
As for when EA will actually shed light on this, it’s rather obvious to expect a related announcement in the near future; perhaps at that big convention happening next week. For what it’s worth, the graphic novel short is pretty cool to watch.

Preview: A Weekend in Tyria – Guild Wars 2 Beta Weekend
May 22, 2012 By Dylan
My first experience with Guild Wars 2 occurred just over a year ago amid the hustle and bustle of the San Diego Comic-Con. As I walked up to the demo station where the game was playable in 45-minute-session form, just one of many games on display that year, I wasn’t aware of just how deeply the game would infest itself into my memory. My time in the land of Tyria passed quickly and before I knew it, I was back among the countless hordes of convention attendees, excited about what I had seen and eager to hear more about the game…but part of me just wanted to get right back in line and go for another round.
That’s the catch with Guild Wars 2: after spending nearly seven years invested in a singular MMO, I didn’t think I had it in me to really get interested in another one. Too many titles had thrown themselves at the heels of the monolith that is World of Warcraft, and I simply hadn’t seen enough of the game to judge for myself if it was worth the plunge. That changed a few weekends ago, when I was able to spend every waking moment of my free time with ArenaNet’s upcoming MMO. It’s safe to say that not only is my interest in what they’re bringing to the table satisfied, but I am more than ready to shout the praises of this game from the highest peaks.

Preview: Path of Exile
April 27, 2012 By Todd
Hello Toastervision patriots and new readers alike. Today I want to tell you about an up and coming free-to-play title from Grinding Gear Games that’s been in production for over 5 years and has managed to keep a relatively low profile in the Action RPG genre. I’m well aware Diablo 3 is less than 20 days away from release, but that’s not what I’m here to talk about today. The ARPG scene has been dominated by Blizzard with Diablo series of games, and I admit that I’ve spent many years playing Diablo 2 on and off for months at a time. With games like Titan Quest, Torchlight, Dungeon Siege, and Baldur’s Gate having a huge influence on my youth, it’s safe to say that I’m a bit obsessed with spending countless hours running through dungeons to acquire gear that has no use but to be prestigious or traded for aforementioned fake gold in an e-community. This leads me to my first point and what immediately caught my attention with Path of Exile. Read on, fellow dungeon dwellers, to see why I think Path of Exile could be a budding star in a newly-revived genre.

Preview: TERA (Open Beta Weekend)
April 24, 2012 By Jared
Ah yes, The Exiled Realm of Arborea; some of you may know it better as TERA, that wonderful MMO that everyone’s been talking about. Some are even going so far as to tote it as the “WoW-Killer™” that many have been waiting for. With some rather risque armor, an intriguing new combat system and some traditional aspects, it’s definitely been getting a lot of notice in the MMO market. TERA’s official open beta happened last weekend, and I have to ask: what do we have to show for it?

Guild Wars 2 Beta Weekend scheduled for next weekend (!)
April 18, 2012 By Dylan
It’s finally here, you guys: a chance to sit down for an entire weekend and play Guild Wars 2 in a hopefully only moderately restricted fashion. I haven’t played the game since August, and I’m incredibly pumped to see what’s been changed up since then. Next weekend, April 27th-29th, anyone that’s pre-purchased (like I managed to do today) the game will be able to romp around in the wilds of Tyria and kill all sorts of things in a dynamic fashion.
No lie, I’m super pumped. If you’ve already pre-purchased but you haven’t registered your account yet, that may be something you want to address. Do so right here.