This is probably the best headline I could start off my day with, barring Valve blowing the lid off of a game we all know might as well not exist.
Around October last year, Texas developer Robot Entertainment pushed Orcs Must Die! into the forefront of our mind-space. It was a charming, explosive little game with lots of personality, a solid amount of humour, and enough engaging spins on the “Tower Defense” formula that made OMD! one of my favorite games of 2011. Keeping it from being perfect, however, was one big, glaring, super-saddening problem: despite your main character’s bold and rather bone-headed opinion of the many orcs he put down in the name of his “Order”, he was a pretty lonely protagonist. To put it another way, I had no co-op partner and this was a sad thing.
It turns out that I wasn’t the only one that thought that, and it also turns out that Robot Entertainment is now all about that co-op experience. This morning they unveiled a sequel to their orc-smashing romp, perhaps wrongly titled Orcs Must Die! 2, seemingly slated for a PC-exclusive release sometime in the nebulous “Summer of 2012″. Personally, I would’ve gone with the much more archetypical Orcs Must Die! 2: Orc Harder, or perhaps Orcs Must Die! 2: Orc-a-palooza. The long and the short of it is that we have a short little “announcement trailer” and some screenshots beyond the cut, and in the meantime I’m going to keep thinking of better sequel names – you can take any of these for free, Robot. You’re welcome.
Orcs Must Die! 2: Orc-ders of Magnitude / Orcs Must Die! 2: Twelve Angry Orcs / Orcs Must Die! 2: Orclectric Boogaloo / Orcs Must Die! 2: Skulls on Skulls on Skulls / Orcs Must Die! 2: The Second / Orcs Must Die! 2: Make Love, Not Orcs / Orcs Must Die! 2: Orcish Revolution / Orcs Must Die! 2: Opposing F-orcs / Orcs Must Die! 2: The Orc-ening / Orcs Must Die! 2: Not Skyrim.
Okay I think I’m spent, pictures/video just a few pixels below these very words.