Hello Toastervision patriots and new readers alike. Today I want to tell you about an up and coming free-to-play title from Grinding Gear Games that’s been in production for over 5 years and has managed to keep a relatively low profile in the Action RPG genre. I’m well aware Diablo 3 is less than 20 days away from release, but that’s not what I’m here to talk about today. The ARPG scene has been dominated by Blizzard with Diablo series of games, and I admit that I’ve spent many years playing Diablo 2 on and off for months at a time. With games like Titan Quest, Torchlight, Dungeon Siege, and Baldur’s Gate having a huge influence on my youth, it’s safe to say that I’m a bit obsessed with spending countless hours running through dungeons to acquire gear that has no use but to be prestigious or traded for aforementioned fake gold in an e-community. This leads me to my first point and what immediately caught my attention with Path of Exile. Read on, fellow dungeon dwellers, to see why I think Path of Exile could be a budding star in a newly-revived genre.
When Demons’ Souls launched in 2009, developer From Software offered players a game that didn’t coddle them offer much in terms of hand-holding. Light on story and heavy on intense and challenging (but not unfair) gameplay, tales of the game spread through word of mouth and the title has now cemented itself as a PS3 Greatest Hits title. In response to this, From went back to the drawing board to build a game that was bigger, better and, most importantly, harder. That game was Dark Souls, an RPG with its heart firmly ripped from the chest of its spiritual predecessor. It’s also one of the best RPGs I’ve ever played.