Preview: Brick-Force

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After getting interested in upcoming Minecraft/FPS hybrid Brick-Force late last year, I was quick on the buzzer when it was time to sign up for the game’s closed beta. Soon enough, I ended up with some free time to kill and received that wonderful email from Infernum Productions informing me that I made it into their closed beta.  Naturally, I took some time to sit down with the free-to-play game and give it a few hours to let loose.  Unfortunately, I didn’t get much time to check out the map editing process, aside from strolling around someone’s map while they were making it.  The good news is that I was able to put in some quality time with their FPS aspect.

If you’re interested in hearing what I thought about Infernum’s debut title, keep on reading!

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FireFall dropping NDA next Friday, moving up to 24/7 Beta access on Monday

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Last year at PAX Prime I got a chance to check out the wicked online-shooty-type FireFall, a game that’s currently having an active NDA-filled closed beta overseen by developer Red 5 studios. It was a pretty neat mish-mash of several excellent game archetypes and I was really excited to see what else was going on with it. Luckily, it looks like we might be finding out a lot more about the very info-light multiplayer hybrid very soon. In an open letter to the current closed beta testers, staff member Phobos went through the history of the game thus far: the exciting reveal at PAX Prime 2010, the subsequent follow-up in 2011 and the success of the closed beta so far.

Interesting tidbits were scattered throughout this letter, including two very important bits of knowledge: first of all, this coming Monday (April 2nd for those of you who keep track of things on calendars) will give lucky invitees access to the game on a 24/7 non-stop basis, so you can constantly have an IV drip delicious third-person shooting into your bloodstream. The second thing concerns that ratty old NDA that keeps people from talking about the game. As of next Friday at 10AM EST, that will be gone as well, so people already in the beta can talk about their experiences without being strung up and harangued by angry Red 5 devs. Another interesting point that is a result of the date is the fact that PAX East attendees will be playing live on the beta servers with people from all around the world. That’s pretty rad.

I was very impressed with my hands-on time with the game at PAX. Hopefully I’ll get a beta key soon and we can talk about the game. The full letter is just below, in case you’re wanting to read the whole thing (it’s a good read!).

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