Hello Toastervision patriots and new readers alike. Today I want to tell you about an up and coming free-to-play title from Grinding Gear Games that’s been in production for over 5 years and has managed to keep a relatively low profile in the Action RPG genre. I’m well aware Diablo 3 is less than 20 days away from release, but that’s not what I’m here to talk about today. The ARPG scene has been dominated by Blizzard with Diablo series of games, and I admit that I’ve spent many years playing Diablo 2 on and off for months at a time. With games like Titan Quest, Torchlight, Dungeon Siege, and Baldur’s Gate having a huge influence on my youth, it’s safe to say that I’m a bit obsessed with spending countless hours running through dungeons to acquire gear that has no use but to be prestigious or traded for aforementioned fake gold in an e-community. This leads me to my first point and what immediately caught my attention with Path of Exile. Read on, fellow dungeon dwellers, to see why I think Path of Exile could be a budding star in a newly-revived genre.
After getting interested in upcoming Minecraft/FPS hybrid Brick-Force late last year, I was quick on the buzzer when it was time to sign up for the game’s closed beta. Soon enough, I ended up with some free time to kill and received that wonderful email from Infernum Productions informing me that I made it into their closed beta. Naturally, I took some time to sit down with the free-to-play game and give it a few hours to let loose. Unfortunately, I didn’t get much time to check out the map editing process, aside from strolling around someone’s map while they were making it. The good news is that I was able to put in some quality time with their FPS aspect.
If you’re interested in hearing what I thought about Infernum’s debut title, keep on reading!
Hello out there, Internet Folk! We’ve decided that now is just about the right time to get the Toastercast back up and running, after our whirlwind success with the first episode. This is the first of two formats we’re trying out, and it’s more news-y: we talk about some of the recent events that have been going on in the industry, as well as getting into more than a little bit of fan-wankery concerning Guild Wars 2. The iTunes link and a direct link for those of you who don’t approve of Apple’s music delivery system.
Dylan Sabin is Toastervision’s Editor-in-Chief and has often been described as “manic”, “slightly eccentric”, and “a fan of fine cheese”. He decided to give the site-running business a chance with Toastervision, and so far it’s been a pretty rad experience. He can be reached at firstname.lastname@example.org or on Twitter @DylanSabin.